Let's make a rainforest out of synths. An overview of how Midinous, a node-based non-linear sequencer can be used with detailed synthesis to generate smart ambience.
A tutorial and analysis of the magic sound design from my Final Fantasy 16 redesign using car floormats, wine bottle racks, and a grill brush.
Re-designing a scene from Top Gun Maverick using recordings from the Pacific Coast Airshow and some insight from Top Gun’s James Mather.
From four simple props to deep sci-fi sound design, this follow-up to the Warframe Redesign Blitz will help answer some questions about how my sci-fi sounds are made.
Mini-doc overview of a cinematic re-design from palette building to editorial and session prep.